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A new report from Ampere Analysis suggests that the global games market may not be as “recession-proof” as it seemed. The report predicts that the market will see a decline in 2022 – perhaps not by a dramatic amount, but a remarkable one.
The report’s charts show that the market grew rapidly during the pandemic, with $39 billion in spending from 2019 to 2021. The 2021 market performance was $191 billion, while Ampere predicts the market will reach $188 billion in 2022. Ampere suggests the decline has multiple causes, including hardware supply chain issues and game delays, as well as the more general effects of inflation.
Mobile gaming may also see a slight decline, thanks to privacy disputes on mobile platforms. The other platforms may also see a drop or no change except for cloud gaming. That said, the report also predicts 2023 to be a more stable year, with fewer hardware shortages and delayed games finally launching.
Piers Harding Rolls, research director of Ampere, said in a statement: “After two years of massive expansion, the gaming market is poised to return some of that growth in 2022 as multiple factors combine to undermine performance. Still, the year will be well ahead of the pre-pandemic performance ends, and the outlook for the industry as a whole remains positive, with growth expected in 2023.”
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