Valve’s fake games actually look great

This year’s Steam Summer Sale is over, so say goodbye to all the deals. But say hello to some rad-looking art! Now that the sale is over, an artist at Valve is now free to share all of the fake key art and video game covers she helped create that were hidden in Steam’s vast digital catalog as part of the sale’s scavenger hunt. Of course the games are fake, but I really want to play most of them.

The art for these nonexistent video games was created by Valve developer Claire Hummel† She has previously worked on games like Half-life: Alyx and Westworld Awakening VR† And now that the Steam sale is over and the associated time travel event is over, Hummel shared on Twitter all the cool covers she made for a variety of fake games in different genres.

For example, here’s what looks like a fishing game about not catching fish. I would play that.

Valve's fake games actually look great

And here’s some key art for a game about helping a very important king get to the bathroom. Yes, I would play that too.

Valve's fake games actually look great

According to Hummel, the idea behind the art was to make it look “relatively convincing” so that it would blend in with the thousands of other games on Steam. However, the art and game titles are just odd enough that you might notice something “a little weird” at second glance.

The different game names and ideas were created by Erik Wolpaw and Jay Pinkerton, old Valve writers. Once Hummel had a false game name, she set to work making art for it.

“I just tried to match their energy in the final art,” Hummel explains on Twitter. “Super fun to create plausibly polished logos in a whole range of different styles/genres.”

This process led to some wonderfully strange but also very intriguing fake video games. For example, who wouldn’t want to see at least a trailer of Custard Castle Small Claims Court

Valve's fake games actually look great

On Twitter, Hummel shared that making all these fictional video games from the future “was a lot of work in the end,” but it was still fun to do.

“I hope everyone got a kick out of finding them all, just like we made them.”